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The Story of Espionage – Part One

Wherein Michael reveals a desire to create but an inability to see it through. However, good fortune is just around the corner… The cat is out of the bag – I’m co-designing a board game alongside Mark...

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The Story of Espionage – Part Two: Coming Together

So here’s part two of me and Mark’s Designer Diary for our new project, Espionage. This time around, Mark takes the lead and explains exactly what our game is about… If you’ve missed Part One, click...

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Game Design Diary – Part Three: Back to Square One

It’s been a little while since I last wrote about the game that myself and Mark Rivera (from the splendid Boardgames in Blighty) are working on. While we’d not forgotten about it, it was certainly on...

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Creative Juices: Time for #NaGaDeMon

  Flicking about on Twitter today, it seems like the whole internet is throwing itself into one of two things. People are either going mental for Movember, the practice of growing moustaches for...

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#NaGaDeMon Update: Cut It Out!

So, National Game Design Month (also known as NaGaDeMon) trundles on and the ideas keep on ticking over. If you have no clue what I’m talking about you can get a heads-up here but the shortform version...

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#NaGaDeMon Update: Listen Up

The #NaGaDeMon truck rolls on, creative juices continue to boil away and my wee game gets closer to being finished. If you’re unaware of what NaGaDeMon is, here’s the deal: much like NaNoWriMo where...

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